wireframes close

Working physics into interface design

The job of an interface designer is getting harder with more and more devices coming on the market. With so many transitions and interactions at your disposal its easy to lose your way during the design process and to forget about the original goal. We believe that it's becoming more important to do more user research early on and to then keep testing and visualising the interactions throughout the design process.

What does the future hold for wireframes?

Wireframes are crucial but are they giving us enough value? The lines between design and code are starting to blur. How should we adapt to that?